A look back at some items in our archives.
A general purpose cue player for pieces including instrument and "tape" where the tape part might be several different cues as several different audio files.
Lets the user create, edit, and record phrases base on sets of samples.
some ways to visualize audio signal with (and without) jitter
A standalone, 8-track recorder, with or without nixie tubes
Handy calculations for computer music.
tutor for sprintf syntax and uses
sends a bang to all loadbangs
"set" message: theory and practice
Beginning Max users see the manual with a couple hundred max objects and get intimidated. But this is like trying to learn English by looking at the Oxford Unabridged Dictionary. In fact", most of those 200 objects are special-purpose, or could be programmed with a few more "primitive" objects.
objects that reassign the priority of max messages
Like selector~ but with a settable ramp time instead of abrupt click.
Basic ideas about DSP and scheduler settings
Outputs difference between current and previous input.
A gate for floats that outputs a zero when closed and then outputs the most recently received input when its reopened.
Like "select" with one argument, except that the value it's looking for must be held for long enough (i.e., no different inputs may come) to get the bang out the left outlet.
Like "pipe" but accepting lists and messages as well as floats and ints.
randomly reorders a list
The nothing object doesn't do much, but it can be handy for wiring.
outputs list of last n inputs
round to nearest integer, even if negative
By default, Max "truncates" floats when turning them into integers. That is 1.01 would turn into 1, as would 1.999. If you want 1.999 to be rounded to 2, then use this abstraction.