Theocharis Papatrechas is a visiting Researcher and Composer at CNMAT through November, 2021.
Originally from Athens, Greece, Theocharis b. 1988) is a composer currently based in Oakland, CA. He holds a PhD in Music from the University of California San Diego, where he worked closely with Rand Steiger. His portfolio consists of acoustic, electroacoustic, acousmatic, sound art, and sound installation works that involve acoustic components, pre-recorded media, and generative and interactive processes, being presented within immersive environments using multichannel setups and Ambisonics. In his creative practice, he is preoccupied with themes such as tactility, fragility,granulation, sound sculpting, and sonic spaces.
Theocharis maintains an active career collaborating with numerous performers and institutions globally. His works have been performed by leading groups such as the Mivos Quartet, ensemble Intercontemporain, Nouvel Ensemble Moderne, Vertixe Sonora, Ensemble Multilatérale, and Ensemble Schallfeld, and have been presented in the contexts of IRCAM, CCRMA at Stanford, SEAMUS, New York City Electroacoustic Music Festival (NYCEMF), University of Montreal, Vienna Konzerthaus, and Shanghai Conservatory of Music.
For the past three years, Theocharis has been collaborating with UC San Diego Composition Professor Lei Liang and Postdoctoral Fellow in Oceanography Joshua Jones. The team's objective is to bring unseen elements of nature to the broader community through artistic experiences via extracting, deploying, and electronically manipulating raw acoustic data captured by hydrophones at the bottom of the Arctic ocean.
Theocharis is the Artistic Director of the ilSUONO Contemporary Music Week, a summer composition and electronic music academy that takes place annually in Città di Castello, Italy since 2016 in collaboration with Italian saxophonist Michele Bianchini and the Ensemble Suono Giallo.
His music has been released by ArsPublica. His scores are published by Babel Scores.
While at CNMAT, Theocharis will be developing a sound installation involving instrumentalists, motion sensors, and real-time electronics diffused through a 3D multichannel system.